Making-of
Know how! Closer to the Development processes
The “Making-of” section at Fantoche offers the
rare opportunity of taking a closer look at the wealth of creative processes in
animation filmmaking. Every film has its unique production history, and every technique
its individual quirks: animators explain their work, the various phases of
development, the most important steps of their procedure and the materials they
use.

(English/German with dubbing)
Feature Films: “The Prodiges”

We are delighted to welcome Esben Toft Jacobsen to Fantoche – the director of “The Great Bear”. The Dane worked as an illustrator and animator for computer games before he switched to animated film. We learn more about the creation of his successful feature film debut.
(English/German with dubbing)

“The Trashmaster” is a film noir lasting an entire evening and was fully developed from the 3-D engine of the “Grand Theft Auto IV” computer game. This is a first for a Machinima of this length. Film and advertising director Mathieu Weschler explains the development of his feature film debut that took him two years of independent work without a budget.
(French/English with dubbing)
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